Center for Entrepreneurial StudiesCES Created by students, for students
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Programs · ages 10–24

Not a classroom.

Young people are expected to contribute here — to projects, to operations, to the business. In exchange they get real tools, real mentors, real customers, and a real shot at finding out what they're good at.

A young person guiding fabric through a sewing machine in the CES makerspace. The makerspace floor
Two ways in

Pick your pathway.

One is open, free and exploratory. The other is a structured cohort for young people who already know they want this. Plenty of people do both.

A group of young people working together around a table at CES.

Career Launch Program

Free · ages 10–24 · after school & weekends

Community-based programming in career exploration, leadership, employability skills, entrepreneurship, creativity and community engagement. Supported through AYCC, and aligned to AYCC/BGCE goals around healthy lifestyles, academic success, good character and workforce development.

It's meant to be welcoming first and skill-building second. Come see.

Five young people in Changemaker hoodies at CES.

NBRC Changemakers Cohort

Structured · primarily ages 14–18

An entrepreneurial workforce development cohort: curriculum, leadership development, workforce readiness training, mentorship, microcredentials and badges, business incubation, project-based learning and real work experience.

Funded through our NBRC initiative, focused on manufacturing and product development, agriculture and culinary, retail and customer service, professional services, and community-based business development.

The curriculum

Babson. In Farmington.

CES delivers Babson College's EPIC curriculum — the Entrepreneurship Program for Innovators and Changemakers — grounded in Babson's Entrepreneurial Thought & Action methodology. Opportunity identification, innovation, prototyping, social entrepreneurship, collaboration, leadership, community problem-solving.

Participants don't just study it. They apply it on the workforce teams, in the makerspace, in the gardens, at the pop-up markets, at the register. Students who complete the curriculum may receive certificates through Babson's Youth Impact Lab.

Alongside it runs leadership and professional development delivered through Bridge the Gap Consultants, connected to Bentley-affiliated methodologies: identity and purpose, service and leadership, applied finance, communication, teamwork, marketing, professionalism.

A CES cohort session around a table in the makerspace.
The week

A structured week, three focused days.

Each week is built around three sessions — one for hands-on innovation, one for sewing and creative production, and one for advanced entrepreneurship. Each is led by a professional working in that field. That's not incidental; it's the whole reason it works.

Makerspace and Innovation Lab at CES.
Wednesday

Makerspace & Innovation Lab

Led by Chinloo Lama

Participants engage in hands-on design and fabrication work, learning to turn ideas into real products. Programming incorporates entrepreneurial concepts connected to the Babson EPIC framework.

  • Design thinking
  • Engineering concepts
  • Makerspace exploration
  • Beginner fabrication
  • Product development
  • Innovation projects
  • Entrepreneurial problem-solving
  • Collaborative creativity
Sewing, Product Design and Creative Enterprise at CES.
Thursday

Sewing, Product Design & Creative Enterprise

Led by Lynne Buchheit

Participants engage in hands-on sewing and creative production while developing practical skills connected to product design, craftsmanship, entrepreneurship, and makerspace-based business development. Work often ends up in the CES store, pop-up shops, or a young person's own line.

  • Sewing basics
  • Fabric and material selection
  • Hand and machine stitching
  • Pattern use and simple product design
  • Repair, reuse and creative problem-solving
  • Small-batch product creation
  • Craftsmanship and quality control
  • Confidence-building through hands-on making
Advanced Entrepreneurship and Fabrication Lab at CES.
Every other Friday

Advanced Entrepreneurship & Fabrication Lab

Led by Sal Lama

Participants apply entrepreneurial thinking and leadership development through advanced hands-on work and real business challenges — a next step for youth ready to take on more responsibility.

  • Advanced fabrication
  • Product prototyping
  • Entrepreneurial systems
  • Collaborative problem-solving
  • Manufacturing concepts
  • Project leadership
  • Peer mentorship
  • Business incubation experiences
Workforce teams

Four teams. Specialize in one, or don't.

Young people join a pathway based on what interests them, what's happening, and how much responsibility they want. Nobody's locked in.

Manufacturing and Product Development team at CES.

Manufacturing & Product Development

Laser engraving, 3D printing, product design, prototyping, branding and merchandising.

  • Fabrication and production workflow
  • Creative problem solving
  • Entrepreneurial product development

Where it can goProduct launches · retail inventory · online sales · ventures of your own

Agriculture and Culinary Enterprise team at CES.

Agriculture & Culinary Enterprise

Gardening, food systems, the farmstand, canning and food prep, seasonal projects, community markets.

  • Agriculture and food entrepreneurship
  • Operational responsibility
  • Customer interaction

Where it can goFarmstand sales · food products · event-based enterprise

Outdoor Services and Property Operations team at CES.

Outdoor Services & Property Operations

Led by Andrew Moffitt

Landscaping, outdoor maintenance, painting and repair, seasonal cleanup, property improvement, tool safety.

  • Physical work readiness and tool safety
  • Project completion and flexible scheduling
  • Customer communication

Where it can goA real first look at the trades and service-based business

Retail, Media and Professional Services team at CES.

Retail, Media & Professional Services

Customer service, retail operations, merchandising, photography and media, social, marketing, admin.

  • Branding and professionalism
  • Business organization
  • Entrepreneurial communication

Where it can goLeadership roles · marketing portfolios · retail management skills

Participant levels

You climb this in order.

Responsibility is earned here, not assigned. Each rung means more trust, more freedom, and more people depending on you.

01 Explorer Introductory participation, supervised learning, career exploration. Find out what you like.
02 Apprentice You pick a workforce pathway, join the curriculum, work on collaborative projects.
03 Changemaker Advanced projects, leadership opportunities, independent work privileges, your own venture.
04 Mentor Peer leadership, project oversight, guiding the younger ones. This is the top of the ladder.
Youth-made earrings on kraft cards, priced and displayed in the CES store.
A jewelry display case in the CES store.
Retail & pop-ups

The shelf is the exam.

Participants get access to the storefront, the makerspace, the Whittier Road farmstand, youth-led pop-up marketplaces, seasonal markets and community events. These are laboratories with a register attached.

Test the product. Build the brand. Talk to the customer who picked it up and put it back down. Find out what a margin is. Nobody grades this; the shelf does.

Workplace safety is part of the program, not a form you sign. Participants get hands-on makerspace safety instruction, tool and equipment training, emergency procedures, and coaching on workplace professionalism and communication.

What we expect

  • Professionalism and respect, toward staff, peers, customers and the community
  • Following safety procedures — every time, not most times
  • Finishing what you were assigned
  • Respecting shared spaces and equipment, and cleaning up after yourself
  • Initiative, accountability and teamwork

Independent open lab

Weekend open lab may be available for participants working on makerspace projects, product development, business planning or curriculum. It's not an instructional period and supervision is limited — you work independently, follow the safety rules, and leave the space better than you found it.

Field work runs on its own clock

Some workforce experiences follow the weather, the season, the customer's schedule or the contract. Participants may be contacted outside regular program hours when a job comes up. That's not a bug — it's what the work is actually like.

Come try it.

Bring a young person, or come see the makerspace in action.